AEG 7th Sea Roleplaying Game7th Sea is available as d10 (original and by far the best) rules and as a d20 system conversion. The items listed here are d10 ORIGINAL only. This is piratical roleplaying at its best. Magic and swashbuckling in the age of chivalry. Now you CAN re-create the Legend of the Black Pearl in your games! |
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sourcebook for 7th Sea RPG | |
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sourcebook for 7th Sea RPG | |
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sourcebook for 7th Sea RPG | |
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sourcebook for 7th Sea RPG | |
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Part 3 of the Erebus Cross adventure (final part) | |
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A multi-part adventure (all contained in this one book) roving around Castille and Vodacce | |
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the definitive sourcebook for adventuring on the high seas of Theah. | |
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AEG 7th Sea d20 campaign settingThe lands of Thea brought up-to-date with new d20 rules. Compatible with the Dungeons and Dragons d20 system. |
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The 7th Sea setting re-designed for d20 play. This is a campaign setting that contains all the extra info you need (such as classes, feats, skills and spells) to run a swashbuckling d20 game based in the world of Thea. | |
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Detailed sourcebook describing the 'Midnight Archipelago', a group of Islands on the edge of the known world. AKA the Carribean. Can be used with Original 7th Sea or the d20 system. | |
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A collection of adventures, plot seeds and a live roleplay scenario set accross the 7th Sea World of Thea | |
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Complete details of 10 strongholds used by the Thean Secret Societies. Loads of adventure, intrigue and swash to buckle! | |
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Detailed descriptions of over 60 of Theah's most terrifying creatures, sinister villains and valiant heroes. | |