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Online Catalogue | Roleplaying Games | Dungeons and Dragons
A cooperative game of adventure for 1 -5 players set in the world of Dungeons & Dragons. This is a 3.5Kg game - sorry, the postage is going to be about £10 in the UK. We will not ship this game overseas as our limit is 2kg. [more info]
Dungeons and Dragons RPG - Rules Compendium [more info]
Dungeons and Dragons RPG - Elder Evils [more info]
This product adds a new dimension to D&D games and gives Dungeon Masters an easy-to-use and inexpensive way to include great-looking terrain in their games. This set provides ready-to-use, configurable dungeon and cavern tiles of various shapes. This accessory for the D&D game contains six double-sided sheets of illustrated, die cut terrain tiles printed on heavy cardstock [more info]
Nightfang Spire has long brooded in lonely silence, shadowed within the walls of a steep defile. A tall stone column, it resembles nothing so much as an enormous fang of some vanished, mythical beast. Once, a fervent religious order thrived here--before its god was slain. Embracing that death, Nightfang Spire was transofrmed into a massive, hollow mortuary filled with the restless dead...... [more info]
The Underdark Holds Many Secrets. A series of earthquakes and eruptions have rocked a normally placid land. Strange creatures sighted in the dark of night raise fears across the already disturbed countryside. As tales of a lost race that once warred with the drow begin to surface, only the boldest adventurers dare to descend into the shadow darkness.
Deep Horizon is a stand-alone adventure for the Dungeons & Dragons game. Designed to challenge 13th-level D&D characters, it presents a long-forgotten civilization for heroes to discover and save, if they can.
To use this accessory, a Dungeon Master also needs the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual.
Heroes need impregnable fortresses to assault, wondrous towers to explore, and majestic castles to protect. This book is stocked with everything needed to design any fortified structure imaginable, including: Over 150 new magic items More than two dozen magical augmentations for stronghold walls Rules for magic portals, mobile strongholds, and trap creation Five complete strongholds, including maps, ready for immediate use Players and Dungeon Masters who want to create customized strongholds will find all the construction materials they need within these pages. [more info]
Religion in the Realms
Whether cleric or commoner, wizard or warrior, nearly everyone in Faerūn pays homage to at least one patron deity. Some of those divine powers inspire respect, while others elicit fear. Good or evil, all of them coexist within these pages. Complete information for key gods, along with the powers and abilities granted to their most dedicated followers, and descriptions of supporting deities combine to provide this look at all the gods of the Forgotten Realms campaign setting.
This collection details the thirty most important gods in the Forgotten Realms setting and expands upon the profiles of the rest of the deities.
The masters of armed and unarmed combat, fighters and monks, come into their own in this book. It's packed with ways to customize fighter and monk characters, including:
Songs are sung and tales are told of heroes who have advanced beyond most adventuring careers. They confront mightier enemies and face deadlier challenges, using powers and abilities that rival even the gods. This supplement for the D&D game provides everything you need to transcend the first twenty levels of experience and advance characters to virtually unlimited levels of play. Along with epic magic items, epic monsters, and advice on running an epic campaign, the Epic Level Handbook also features epic NPCs from the Forgotten Realms and Greyhawk campaign settings. To use this supplement, a Dungeon Master also needs the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual. A player needs only the Player's Handboo [more info]
A Vast Frontier Fraught with Endless Peril
Haunted by malicious dragons, hordes of orcs, and other ferocious creatures, the relentless cold and unforgiving terrain of the Silver Marches promise undiscovered riches and unspeakable danger to those bold enough to venture there. Complete information on the towns and settlements of the burgeoning Silver Marches alliance and the many hazards that threaten it highlight this detailed survey of one of the most exciting regions in the Forgotten Realms game setting.
To use this accessory, you also need the Forgotten Realms Campaign Setting, the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual.
Underdark provides a wealth of highly detailed information about one of the most popular regions in the Forgotten Realms world, the world beneath the ground.
Underdark includes details on the most popular Underdark race, the drow, plus 16 other below-ground character races. In addition to 25 new regional feats as well as new prestige classes, spells, monsters, and magic items, there is also background content on 60 cities and sites of interest, including extensive story content gathered from a multitude of Forgotten Realms products and articles.
To help both players and dungeon masters use the book without players stumbling onto things they shouldn't, additional material for running a campaign is isolated in a single section of the book and includes adventure hooks.
To use this accessory, you also need the Forgotten Realms Campaign Setting, the Players Handbook, the Dungeon Masters Guide, and the Monster Manual.
Shadows of the Last War is a stand-alone adventure for the Dungeons & Dragons game that will immerse your characters in the Eberron campaign setting. Designed to challenge 2nd-level D&D heroes, it pits them against one of Eberrons most nefarious organizations [more info]
The greatest threat to any adventuring party is a devious Dungeon Master. This book is spring-loaded with ideas, both subtle and sinister, that will ensure every gaming session is appropriately hazardous, including: Over fifty encounters designed to be dropped into any campaign. Scalable scenarios that can be pitted against characters from 1st to 20th level. Advice for creating your own deceptive and deadly situations. Dungeon Masters who want to keep their players on their toes will be inspired by the invaluable material within these pages. To use this accessory, a Dungeon Master also needs the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual. [more info]
Only the most exceptional characters dare tread the infinite paths of the planes. From Sigil, the City of Doors, to the Blinding Tower at the heart of the Plane of Shadow, to the Elemental Plane of Fires storied City of Brass, countless perilous locations in the multiverse await bold heroes armed with remarkable talents and abilities, more than a little courage, and above all, knowledge. This supplement for the D&D game provides everything you need to create and play characters prepared for the odyssey of planar travel, including new planar races, feats, equipment, spells, and magic items. The Planar Handbook also introduces the power of planar touchstones, along with details and advice for visiting dozens of planar sites. [more info]
This title takes a comprehensive look at the dragons of the D&D world from a variety of perspectives. It includes information on playing dragons and dragon-like creatures, how to run a dragon in a fight, and how to both fight dragons and work with them as allies. There are statistics on dragons of every type and at every age category, in addition to examples of lairs, hoards, and dragon minions. There are new rules, feats, spells, prestige classes, magic items, and other materials associated specifically with interaction with dragons including illustrated lairs and rules for creating treasure hoards. The book itself is designed in a prestige format, with heavy use of art throughout and constructed of premium materials. To use this supplement, a Dungeon Master also needs the Players Handbook, Dungeon Master's Guide, and Monster Manual. A player needs only the Player's Handbook. [more info]
Become the Mightiest Force in Faerūn
From behind this four-panel screen, you control all that takes place in your Forgotten Realms campaign. Featuring stunning new art, this invaluable game aid contains key tables from the Player's Handbook, Dungeon Master's Guide, and Forgotten Realms Campaign Setting -- and helps you guard your notes, die rolls, and other surprises from your players' eyes. Also included is a useful 32-page booklet filled with random encounter tables for dungeon levels 1 to 20, and wilderness encounters for over 30 climate and terrain combinations.
To use this accessory, you also need the Forgotten Realms Campaign Setting, the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual. [more info]
The heroes of the Forgotten Realms are as diverse and varied as the regions from which they hail. This collection of Faerūnian lore and arcana allows you to create and equip an endless array of characters braced for the challenges theyll encounter. From races, feats, and spells to prestige classes, magic items, and more, Players Guide to Faerūn provides a v.3.5 update to the Forgotten Realms setting, reintroduces some old favorites from 1st and 2nd Edition, and offers all-new character-building material.
To use this supplement, you also need the Forgotten Realms Campaign Setting, the Players Handbook, the Dungeon Masters Guide, and the Monster Manual.
Explore mysterious towers, foreboding temples, hidden coves, treacherous dungeons, and other intriguing locations with the aid of the 32 full-color maps tucked inside this protective pocket folder.
Whether you use them as inspiration for creating new adventures, for handy reference during your game, or as detailed handouts to capture your players imagination, each map offers the promise of adventure, the threat of danger, and the allure of reward.
Originally developed for the Map-a-Week feature, these maps are the first in a new series of materials created to help you add flavor and functionality to your D&D game.
Crawling Evils Never Sleep
Chilling fireside tales describe the fell plans and foul actions of the horrors known as the Scaled Ones: lizardfolk, nagas, yuan-ti, and their sinister creator race, the sarrukh. Infinitely patient and ruthless, the insidious serpentfolk seek to enslave all of Faerūns other races to breed them like cattle. For those bold enough to peer within, Serpent Kingdoms offers an unsettlingly detailed look at the malevolent serpentfolk and lizard races of the Forgotten Realms game setting.
Included in Serpent Kingdoms:
The Expedition to the Ruins of Greyhawk adventure puts the adventuring party on a quest into the depths of the Ruins of Castle Greyhawk to save the Free City from the forces of the foul demigod Iuz the Evil. [more info]
Dungeons and Dragons RPG - Magic Item Compendium [more info]
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