Great item, great price. You get GURPS Traveller Core book Alien Races 1 GM's Screen Kamsii: The Pleasure Planet | |
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All the tables you need to run GURPS Traveller including critical hits, successes and failures, modifiers, manouvers, attacks... the list goes on! You even get a cantina floorplan and a set of cardboard characters too! | |
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The 'classic' traveller spaceship. Beowulf Class Free Trader provides FULL deck plans at 25mm scale for the entire ship. You also get a sheet of cardboard miniatures depicting the crew, with the added bonus of an air raft too. In total, 13 double sided maps with hex and square grids for easy movement of characters. | |
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The workhorse of the Imperium. Eight double sided maps featuring the basic Cutter fore and aft sections plus seven different Cutter modules: Prison Transport, Safari, Survey, Medical, Laboratory, Starport and Expandable base station. A sheet of cardboard characters is included too. | |
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The de-facto adventurer trading vessel. Capable of long trips or short hops carrying anything from valuable cargo to specialist personel. This is a BIG pack with 16 double sided maps and a cardboard character set. | |
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The Modular Cutter with teeth! 8 double sided maps feature the cutter itself plus seven modules: Boarding, Electronic Counter Measures (ECM), Fighter, Marine Command, Marine Fire-base, Medevac and Sensor. Military type cardboard characters round the pack out, including marines in power armour. | |
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A mini version of a star destoyer to look at! The simple 100 ton scout ship is often found under the command of retired officers and is used by many players. 8 double sided plans map the entire ship at 25mm scale. A sheet of adventuring cardboard characters plus air raft round this set out. | |
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This 400 ton SDB is the most common in the Imperium. Its used for customs patrols, piracy suppression, search and rescue and many other missions. Nine double sided plans and a set of cardboard characters. Includes the add on Jump module that gives the SDB interstellar capabilities. | |
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Zhodani, Vargr and 3 other minor races of the Spinward Marches. The Zhodani are psionics descended from Humaniti, and feared throughout the Imperium. The Vargr are a descendant race of Terran canines seeded onto another world long ago. They now rule hundreds of worlds and with the Zhodani are a formidible threat to the 3rd Imperium. | |
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Aslan, K'kree and 2 new minor races of the Rimward worlds. The Aslan are catlike bipeds descended from arboreal ancestors. They are not descended from Terran cats as was first believed! The K'kree are an intelligent herbivorous race that threw the science of intelligence-evolution on its head when they were first discovered. | |
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Hivers, Droyne, Ancients and other enigmatic races. The Hivers are patient creatures that defy explanation. Pacifistic, Cooperative, and even called cowardly, they are not obvious empire builders. But they hold one empire in a secure grip, and that after loosing every battle they ever fought. They are a puzzle more than a threat, or so it seems.... And the Droyne are seemingly insignificant too. It could be that these small insectoids scattered accross space are one of the most awesome of sentient races. This book helps you find out. | |
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16 lesser races from across known space. Enough aliens to fill a cantina! | |
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All you need to know to run a military based campaign. Describes the Imperial Marines and Unified Armies with history and background info. New templates for military characters, new gear and rules for Grav vehicle design. Lock n load, and keep your head down, soldier! | |
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Sourcebook for adventure in the Solomani Rim - 'Where Empires Collide'. More than 400 worlds and systems described, rules for Solomani characters, history of the Confederation and details of a world called Terra. | |
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Everything you needed to know about starports. From maps, plans and layouts to organisation, administration and classification. This is a vital sourcebook for the melting pot that is the interstellar starport. | |
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Everything you needed to know about Trade in the Traveller Universe. The sourcebook for merchanter campaigns. | |
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This is a sourcebook for the Modular Cutter. Everything you need to know about how it works, how it can be configured and what can go wrong if you don't treat it with respect! It contains a huge variety of ship layout plans at about 15mm scale. note this is NOT the same thing at the Deck Plans version. | |
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Denuli is home planet of the Shriekers, a recently discovered intelligent species. Humanity lust after the Shrieker eggs which are precious jewels that some would kill, or die for. | |
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A pirate paradise! Granicus lies just beyond the fringes of the Imperium and is a law unto iteslf. A great place to base your adventurers with endless campaign ideas and settings. | |
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Not a planet at all, but a system of space debris, asteroids and almost limitless raw materials. One of the richest systems in known space. The planetoids of the Glisten system have their own culture and society, providing a rich seam for the games master to mine anytime. | |
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A water planet filled with mystery and myth. In an almost forgotten area of Corridor Sector, it lies overlooked. The planet holds many mysteries and enigmas to be figured out by enterprising players. This isnt your average Traveller planet. | |
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Prison Planet? more like a medical testing facility where the lab rats are, well, human! A dark name for a dark place. Lets hope you are a warder, not an inmate. No? Oh dear..... | |
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Well, its a rich vein to mine! Millions of people are on the run throughout known space (and a few beyond too), and the Repo-men are out for a cut of the profits. Expanded character templates and background for running a bounty based campaign. | |